



Hello!
My name is Andreas and I am a Swedish Level Designer. I enjoy many aspects of creating games from rapid prototyping to helping design and refine levels. I have a strong creative itch and love helping others.
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The Game Assembly is a school that’s responsible for a big chunk of the game development talent in Scandinavia. It's where I used to study. Now I am teaching there. It's a very humbling and fulfilling experience to teach, guide and help students become great game developers.
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I interned as a Level Designer at KeokeN Interactive in the Netherlands. There I got to work with a great team of 20+ people. Together we made a Narrative-driven Third Person Adventure called Deliver Us the Moon.
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I love so many genres but I gravitate the most to games with an emphasis on player choice and agency, where any playstyle can feel valid. The Dishonored and Hitman franchises stand out.
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A big hobby I have is creating video essays about subjects I'm passionate about. Mainly design and storytelling. Like everything I do: it's something I put a lot of love and care into.
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Reach out if I can help you with anything!
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